Gamemaster guide

Campaign: All
Author(s): Richard Baker and Bill Slavicsek
Usefulness: 7
Appreciation: 7

Review:
This book is very interesting in the fact that it contains various tips and tricks to help to beginning and novice Gamemaster. A few adventure hooks are also given but I think they should have been given a lot more tough and should have been more fleshed out or more interesting. Some combat rules like suppressive fire and all out movement should also have been included in the Player Handbook. I liked the skills, perks and flaws section where the skills are analyzed from a Gamemaster's point of view as how could the Gamemaster use these to create a more unique experience. Other sections like the spaceships rules, systems, weapons and systems are also essentials if you want to play a futuristic campaign while other sections like alien artifacts were good but could have been better if only they would have been longer, although it is understandable. Other accessories will surely flesh out these good sections to make the rules they cover exceptional.

Reviewer: Bleakcabal
 

Return to the Reviews section