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Campaign: All
Author(s): Richard Baker and Bill
Slavicsek
Usefulness: 7
Appreciation: 7
Review:
This book is very interesting in the fact that it contains various
tips and tricks to help to beginning and novice Gamemaster. A few adventure
hooks are also given but I think they should have been given a lot more
tough and should have been more fleshed out or more interesting. Some combat
rules like suppressive fire and all out movement should also have been
included in the Player Handbook. I liked the skills, perks and flaws section
where the skills are analyzed from a Gamemaster's point of view as how
could the Gamemaster use these to create a more unique experience. Other
sections like the spaceships rules, systems, weapons and systems are also
essentials if you want to play a futuristic campaign while other sections
like alien artifacts were good but could have been better if only they
would have been longer, although it is understandable. Other accessories
will surely flesh out these good sections to make the rules they cover
exceptional.
Reviewer: Bleakcabal