Hired Gun
An Hired gun is a soldier for hire, working with mercenaries, soldiers
and bounty hunters. His specialty lies in ranged weapons.
He works for various causes and can be sometimes be found working with
adventuring parties. This is the guy who's called in the bring more gun-power
to a team.
Signature Equipment: Battle armor, 11 mm charge riffle, laser smg
Skill Package: Heavy Weapons, Direct Fire, Indirect fire; Modern
Ranged Weapons, Pistol, Riffle, SMG; Tactics, Infantry Tactics,
Knowledge,
first aid
Sniper
A sniper either work for a corporation, law enforcement or is a specialty mercenary for hire. He normally work alongside other combat specialists in special operation.
Signature Equipment: CF short coat, 9 mm charge pistol, Laser riffle
Skill Package: Modern Ranged Weapons, Pistol, Riffle 2; Stealth, Hide, Awareness, Intuition, Perception
Thief, Thug
This is a lowly thief who robs people at gun points, steal houses but is still adapted to the modern reality of life in the future.
Signature Equipment: 11 mm charge pistol, CF short coat in antiscan weave.
Skill Package: Athletics, Climb, Jump, Unarmed attack, brawl,
Movement,
race, Street Smart, Criminal Elements, Street Knowledge,
Manipulation
Thief, Professional Burglar
This is a more sophisticated type of thief who robs high security buildings and can bypass security devices.
Signature Equipment: Dartgun, stealth cloak, antiscan weave cloak
Skill Package: Manipulation, Lockpick, Stealth, sneak, Computer Science, Hacking, Knowledge, computer operation, Security, Security Devices, Protection Protocols, Demolition
Industrial spy (Secondary: free agent )
This professional spy specialize at extracting information, getting corporate secrets, and infiltrating business circles. The industrial spies works for a corporation, or sells his information to the highest bidder.
Signature Equipment: Dartgun, Tux or formal dress, poison paralytic
Skill Package: Administration, Bureaucracy, Investigate,
Interrogate,
Culture, Etiquette, Deception, Bribe, Interaction,
Charm, Interview, Seduce
Street Guide (Secondary: free agent )
The street guide is a professional city guide who the knows the ins and outs of urban life, the criminal elements, has the right contacts and know where things are and how should they be done. These are usually hired by specialist, mercenaries or other tourist who need to get around in an urban area or who need specialty services in the city.
Signature Equipment: 9 mm charge pistol, stun baton, CF short coat
Skill Package: Modern Ranged Weapons, Pistol, Business, Illicit
Business, Knowledge, computer operation, Investigate,
Street Smart, Street knowledge, Culture, Diplomacy, Interaction,
Bargain
Exorcist (Secondary: mindwalker )
The Exorcist is a man of faith who believe in other worldly powers and uses his beliefs to explain disease, strange psychic phenomenon's, bizarre alien custom, mysterious events, ect. He often associate those who spirits, possession and devils. Using his faith and power of the mind ( which he considers faith powers ) he banish the evil forces of the world.
Signature Equipment: 11 mm charge pistol, combat knife, clerical robes, holy symbol, holy scriptures
Perks: Faith
Flaws: Obsessed 2, Clueless 2
Skill Package: Telepathy, ESP, any ESP skill, Knowledge, religious,
Awareness,
Intuition, Resolve, Mental Resolve, Investigate
Freighter Captain
This is a small ship pilot who is used to handling many or all of the functions on a small trading vessel.
Signature Equipment: 9 mm zero-g charge pistol, CF short coat, trading goods
Skill Package: Modern Ranged Weapons, Pistol, Knowledge, computer
operation, Navigation, Astrogation,Drivespace, Astrogation System,
System Operation, Engineering, sensor, Vehicle Operation,
Space
Vehicle, Business
Ship's Science officer
A ship's science officer is a scientist trained to operate on a large vessel and trained with skill that could serve the ship's crew in unusual situations.
Signature Equipment: Professional gauntlet science, Sensor Gauntlet, Instrument Pack, dartgun
Skill Package: Knowledge, computer operation, Life science, Xenology, Zoology, Medical Science, forensics, Medical Knowledge, Physical Science, Astronomy, Planetology, Thecnical Science, Invention, Technical Knowledge
Ghost
A ghost is some kind of special operative, usually working alone or in small group and which have no allegiance whatsoever. They usually work for hire. They are masters of concealment, disguise, intelligence mission and other such shady dealings. Ghost prefer to keep low profile, blend in a crowd and try to avoid anyone's attention. They are often feared by those who know them because of their tendency to get things done... fast and no matter what. Ghost are rarely ruthless, but let just say that their sense of moral is usually more flexible than others.
Signature Equipment : Cf long coat, gray clothes, sunglasses, dartgun, 9mm charge pistol
Skill Package: Modern Ranged Weapons, Stealth, Security, Awareness,
Telepathy, Illusion, Biokinesis, Morph, ESP, Precognition
Fortune Teller
A fortune teller, is a man or woman of mystery, someone who predicts the future, reads mind, give psychic readings. Feared for they often bring news of ill omen, envied because they can predict someone future, these mindwalker live an alternative life-style, often being shunned upon by other mindwalker who consider themselves higher than these petty people pleaser. Fortune tellers are often known to deal with the shadier side of the law.
Signature Equipment : Gypsy like clothing, crystal ball, deck of cards, ect.
Skill Package: Business, Interaction, Charm, Interview, ESP, Mind Reading 2, Precognition 2